Working in a software company as a designer demand high flexibility in term of the working process. The things like budget, timelines, deadline, amount of stakeholders, the scope of the project influent different strategies and approaches in the execution manner.
If you are curious about the typical work as a…
Working in a company that uses time tracking is such a common thing nowadays where the employee is paid by the number of hours they are putting in.
The idea is simple and acceptable by most business people. …
Today when I just googling around the internet, I found resources from Dropbox on Figma.
There are 3 files there. Design Project Templates, Distribute Sprint Kits, and Culture Kits.
When I have a look. Here all those are about.
Sure. Hi everyone. Hi readers. It pleasure know you read my interview.
Aris is another awesome designer here at Itsavirus, working well together directly with me handling some projects since the beginning of this year. Those are Swheels, Transit Protocol, Bookatrekking, and Smoove Pay.
Today is my pleasure to have him at this interview.
In the previous interview, I have an interview…
I’m happy to have our lead designer from Itsavirus to answer questions related to her experiences as a designer, how she works and her favourite music while working.
I hope you can get some inspirations and insights from her that perhaps you can apply it to your daily life.
This is one of our secrets within Itsavirus Design Team in order to always moving forward together as designers.
We called the ritual Designer Retrospective
Similar to Retrospective activity in Scrum Methodologies. The retrospective time or we call it Retro in a short term is a dedicated time to reflect…
Tulisan ini adalah lanjutan dari tanya jawab seputar UI UX Desain sebelumnya bagian 1.
Karena terlalu panjang, jadi saya pecah menjadi 2 bagian.
Buat kamu yang belum membaca bagian satu, bisa membacanya disini.
Sekarang mari kita lanjutkan ke partisipan berikutnya
Pertanyaa dari Irfan Dwi Haryo Sena, Intern UI Designer